This guide walks through integration with NexPlayer to collect video performance metrics with Mux Data.
Install NexPlayer_HTML5_Mux
Install the NexPlayer_HTML5_Mux plugin from NexPlayer's GitHub repo.
Initialize Mux Data
Attach NexPlayer_HTML5_Mux as a plugin to your NexPlayer player so that Mux can collect playback metrics.
Make your data actionable
Use metadata fields to make the data collected by Mux actionable and useful.
Changing the video
If your implementation changes the video without changing the video player, let mux know to start tracking a new view.
Advanced options
Depending on the details of your implementation, you may want to leverage some of the advanced options of the NexPlayer_HTML5_Mux plugin.
This integration is managed and operated by NexPlayer. Feedback should be made on the GitHub repo's Issues page or by contacting NexPlayer support by email.
Add the NexPlayer_HTML5_Mux plugin to your project by cloning the GitHub repo or installing using yarn/npm.
npm install --save https://github.com/NexPlayer/NexPlayer_HTML5_Mux.git
Get your ENV_KEY
from the Mux environments dashboard.
ENV_KEY
is a client-side key used for Mux Data monitoring. These are not to be confused with API tokens which are created in the admin settings dashboard and meant to access the Mux API from a trusted server.
Add NexPlayer as you normally would to your solution including recommended CSS styling. In addition, you will need to import the Mux SDK and NexMuxHandShake.js
into the <head />
and set the window.muxPlayerInitTime
to the current date/time.
Be sure to use the NexPlayer SDK v5.5.3.1 as it contains necessary functionality to integrate with Mux.
<head>
<style type="text/css">
#player_container {
position: relative;
padding-top: 28%;
padding-bottom: 28%;
left: 28%;
}
#player {
background-color: #191828;
position: absolute;
top: 0%;
width: 50%;
height: 50%;
}
</style>
<script type="text/javascript" src="https://src.litix.io/core/4/mux.js"></script>
<script type="text/javascript" src="https://nexplayer.nexplayersdk.com/5.5.3.1/nexplayer.js"></script>
<script type="text/javascript" src="../node_modules/NexPlayer_HTML5_Mux/app/NexMuxHandShake.js"></script>
<script type="text/javascript">window.muxPlayerInitTime = Date.now();</script>
</head>
Initialize your instance of NexPlayer with a configuration that includes the NexPlayer_HTML5_Mux plugin that activates Mux Data. Be sure to replace the ENV_KEY
and NEXPLAYER_KEY
with respective values.
<div id="player_container">
<div id="player" />
</div>
<script type="text/javascript">
var muxConfiguration = {
debug: false,
data: {
env_key: 'ENV_KEY'
// Metadata
player_name: '', // ex: 'My Main Player'
player_init_time: window.muxPlayerInitTime // ex: 1451606400000
// ... and other metadata
},
};
var player = null;
var videoElem = null;
let nexMux = null;
var callBackWithPlayers = function (nexplayerInstance, videoElement) {
player = nexplayerInstance;
videoElem = videoElement;
videoElem.addEventListener("loadeddata", function() {
nexMux = new NexMuxHandShake();
nexMux.useAdMetrics = true;
nexMux.initMuxData(muxConfiguration);
});
}
nexplayer.Setup({
key: 'NEXPLAYER_KEY',
div: document.getElementById('player'),
callbacksForPlayer: callBackWithPlayers,
src: 'https://stream.mux.com/yb2L3z3Z4IKQH02HYkf9xPToVYkOC85WA.m3u8',
});
</script>
The only required field in the options that you pass into the NexPlayer_HTML5_Mux plugin is ENV_KEY
. But without some metadata the metrics in your dashboard will lack the necessary information to take meaningful actions. Metadata allows you to search and filter on important fields in order to diagnose issues and optimize the playback experience for your end users.
Pass in metadata under the muxConfiguration
on initialization.
var muxConfiguration = {
debug: false,
data: {
env_key: 'ENV_KEY', // required
// Site Metadata
viewer_user_id: '', // ex: '12345'
experiment_name: '', // ex: 'player_test_A'
sub_property_id: '', // ex: 'cus-1'
// Player Metadata
player_name: 'NexPlayer', // ex: 'My Main Player'
player_version: '', // ex: '1.0.0'
player_init_time: window.muxPlayerInitTime, // ex: 1451606400000
// Video Metadata
video_id: '', // ex: 'abcd123'
video_title: '', // ex: 'My Great Video'
video_series: '', // ex: 'Weekly Great Videos'
video_duration: '', // in milliseconds, ex: 120000
video_stream_type: '', // 'live' or 'on-demand'
video_cdn: '' // ex: 'Fastly', 'Akamai'
},
};
For more information, view Make your data actionable.
There are two cases where the underlying tracking of the video view need to be reset:
Note: You do not need to change the video info when changing to a different source of the same video content (e.g. different resolution or video format).
If your application plays multiple videos back-to-back in the same video player, you need to signal when a new video starts to the Mux SDK. Examples of when this is needed are:
See metadata in Make your data actionable for the full list of video details you can provide. You can include any metadata when changing the video but you should only need to update the values that start with video_
.
It's best to change the video info immediately after telling the player which new source to play.
// nexMux is the instance returned by the
// `new NexMuxHandShake()` in the above example
nexMux.videoChange({
video_id: 'abc345',
video_title: 'My Other Great Video',
video_series: 'Weekly Great Videos',
// ...
});
In some cases, you may have the program change within a stream, and you may want to track each program as a view on its own. An example of this is a live stream that streams multiple programs back to back, with no interruptions.
In this case, use the nexMux.programChange
function, including the updated metadata for the new program within the continuous stream. This will remove all previous video data and reset all metrics for the video view, creating a new video view. See Metadata for the list of video details you can provide. You can include any metadata when changing the video but you should only need to update the values that start with video_
.
Note: The nexMux.programChange
function is intended to be used only while the player is currently not paused. If you emit this event while the player is paused, the resulting view will not track video startup time correctly, and may also have incorrect watch time. Do not emit this event while the player is paused.
// nexMux is the instance returned by the
// `new NexMuxHandShake()` in the above example
nexMux.programChange({
video_id: 'abc345',
video_title: 'My Other Great Video',
video_series: 'Weekly Great Videos',
// ...
});
By default, plugins for HTML5-based players use a cookie to track playback across subsequent page views. This cookie includes information about the tracking of the viewer, such as an anonymized viewer ID that Mux generates for each user. None of this information is personally-identifiable, but you can disable the use of this cookie if desired. For instance, if your site or application is targeted towards children under 13, you should disable the use of cookies.
This is done by setting disableCookies: true
in the options passed to the NexPlayer_HTML5_Mux plugin.
var muxConfiguration = {
debug: false,
disableCookies: true,
data: {
env_key: 'ENV_KEY', // required
...
},
};
By default, Mux does not respect Do Not Track when set within browsers. This can be enabled in the options passed to Mux, via a setting named respectDoNotTrack
. The default for this is false
. If you would like to change this behavior, pass respectDoNotTrack: true
.
var muxConfiguration = {
debug: false,
respectDoNotTrack: true,
data: {
env_key: 'ENV_KEY', // required
...
},
};
In the case that you want full control over what errors are counted as fatal or not, you may want to consider turning off Mux's automatic error tracking completely. This can be done by passing automaticErrorTracking: false
in the configuration object.
var muxConfiguration = {
debug: false,
automaticErrorTracking: false,
data: {
env_key: 'ENV_KEY', // required
...
},
};